Guide the basket beneath each falling mango. Every catch scores 10 points; every mango that reaches the ground costs one life. The run ends after three misses.
Category: Casual catching arcade · Lives: three.
Mango Catcher sends one type of fruit drifting toward a movable basket. Every catch adds 10 points. A missed mango costs one of three lives, and the round ends when all lives are gone. There are no hazards, power-ups, streaks, or time limit.
Your level rises every 50 points, up to Level 10. Each new level makes mangoes fall faster and appear more frequently, leaving less time to move beneath them.
Wait near the centre while you read each falling path. Move early with short corrections, and avoid following one mango so far that the next drop becomes unreachable.
Each caught mango adds 10 points. Missing one costs a life but does not subtract points.
No. A run continues until three mangoes fall past the basket.